Article 14—TTI Dangerous Journeys Flyer (1993)

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I believe that this is the last piece of printed material I ever received from Turbo Technologies Inc., maker of the TurboDuo game system. It’s a flyer announcing the future release of Dangerous Journeys: Necropolis, a Super CD role-playing game based on the paper-and-dice RPG from Dungeons
& Dragons co-creator Gary Gygax. There’s precious little information about about the game—which was never released—and just a single screen shot (probably a pre-production mock-up).

The curiously worded headline (“Turbo Technologies, Inc. joins GDW, Electronic Arts, JVC, Penguin-ROC in publishing Dangerous Journeys!”) is a bit misleading, probably intentionally so. It seems to suggest that all of these companies were working together on a single video game, when in fact they all had separate licenses to publish Dangerous Journeys products: books (Penguin-ROC), PC games (EA), cartridge games (JVC) and the paper-and-dice game itself (Game Designer’s Workshop). To say that TTI was joining these companies in publishing Dangerous Journeys was the equivalent of saying, “Cap’n Geech’s Shrimp Shack joins McDonald’s, Burger King and Wendy’s in making hamburgers!”

You’re probably wondering why I’ve posted such a poor-quality scan. I’ll admit that it looks like a copy of a fax rescued from the recycling bin, all scuffed and mottled. But the sad fact is that this is the actual flyer distributed to the press, not a third-generation
duplicate of something that was once much nicer-looking. TTI was running on fumes by ’93, having been beaten down by both Sega and Nintendo, with no budget to promote what would be its last licensing coup. Just look at the horrible low-res image, the uneven ink job, the typewriter-corrected office address…my god. It’s like they found a pack of day-glo paper in the clearance section at K-Mart and begged the local day care center to let them run off 30 copies on its old hand-cranked mimeograph machine. Is that Black Dog Man up on the grassy knoll? I don’t even know what I’m looking at here.

I had a close relationship with Turbo Technologies, Inc., having worked on the official TurboGrafx-16/TurboDuo magazines TurboPlay and DuoWorld in addition to my regular job at VideoGames magazine. We visited each others’ offices frequently and would occasionally socialize after hours. They were good people. It was sad to see the company fade away the way it did.

© 2010 Chris Bieniek. Certain video game images, characters and logos on this Web site are copyrighted or trademarked by their respective publishers.